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- GAME ROOM -

"GET INTO THE GAME ROOM"

Gaming Rooms

Rear Gaming Room

We have a fully stocked game room free for anyone to play in during store hours, We organize game tournaments for Warhammer, 40K, Historical Games, Dungeons & Dragons and more. The game room has five 4X6 foot tables and tons of custom and standard scenery for you to use. In addition the game room includes vending machines and a back exit as well as a private bathroom for players.  Spectators are welcome during tournaments. 

 

SUMMER SCHEDULE
Saturdays: Open gaming during the day and board games during the evening and after hours. Everyone is welcome.
Sundays: Open Gaming. 

We run a Warhammer 40K megabattle one Sunday each and every month. Everyone is welcome to join.

Mondays: Warhammer
Wednesdays: Warhammer 40K.
The gaming tables are available during store hours.

*MEGABATTLE

 

Sunday March 18th, 2007

Imperial Hobbies & Games

12:00PM

 

The Relics of Jasfida

 

Just three short decades after fending off a combined Ork and Chaos assault on their planet, the citizens of Jasfida faced the threat of war yet again. A mining expedition in the relatively untouched northern hinterland unearthed 5 massive crystals of untold power, for the Warp seethed dangerously close to real-space wherever these relics lay. The Tau masters of the planet immediately saw the scientific benefit in researching these mysterious artifacts, and ordered them hidden away in a city far to the south.

 

But they were not alone. Chaos forces emerged, seeking to claim the artifacts for their own. Tyranids began rampaging throughout the planet, the Hive Mind drawn to the psychic shockwave caused by the crystals. Necrons awoke from slumber in a nearby tomb world with intentions to destroy the offending Warp crystal. All manner of xenos arrived to contest control of the crystals, all of them single-mindedly motivated to be the faction who leaves Jasfida with the most.

 

 

The objective of this megabattle is to obtain the highest number of relics, as noted by five markers placed on the table. Any Infantry unit can pick up a relic by spending one complete assault phase in contact with it, and can carry it as long as they are not falling back or pinned.  They can pass the relic to another Infantry unit by spending an entire assault phase in contact with them. The player at the end of the game with the most number of relics in their possession wins.

 

 

We will have plenty of units for participants to play with. Anyone who wishes to use their own models may bring one 400 point Combat Patrol list. We will try to fit everyone in as best we can.

 

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